About Us

Thanks for taking the time to check out our guild, despite our amazingly ridiculous name. We are <illest>, a Horde World of Warcraft guild on the Kil'Jaeden US server.

If you've never heard of us, that's okay, we forgive you. We began life as an Alliance guild, but when the rest of the faction went extinct, we jumped ship to Orgrimmar. A few of us have been raiding together for a very, very (very) long time, dating all the way back to the original Warcraft raids of Molten Core, Blackwing Lair, and Ahn'Qiraj.

More recently, <illest> is a direct descendent of a guild called <Reanimated> on the Burning Legion server. In fact, this same website used to belong to <Reanimated>, and if you are extraordinarily bored, you can browse back through many years worth of kill shots and other miscellaneous ramblings on our front page.

In the meantime, we can tell you that we enjoy long walks on the beach, alpaca farming, emotionally supportive guild chats, and spontaneous mooing during progression attempts.

Guild Goals

It is our belief that a strong team is more important than individual numerical rankings, and that philosophy guides our raids and decisions. We strive to achieve the most rapid progress possible given our time invested, meaning we value defeating encounters in as few attempts and as few raid nights as we can.

We strive to make every raid night as efficient and as productive as possible. Analysis of our performance takes place before, during, and after scheduled raids. Unlike some guilds that value making as many attempts per night as they can, we tend to slow down and discuss what is going on rather than mindlessly throwing ourselves at the encounter. We continually discuss our problems and weaknesses, working together to come up with solutions. We expect all members to be patient and respectful throughout each raid night. Leadership is communicative and transparent, doing their best to make decisions that are logical, objective, and closely aligned with the guild's goals.

Keeping all raid members in mind, we tailor our activities to what will work best with the current roster. We offer many resources and advice to better yourself as a player, encouraging everyone to constantly improve. Players that underperform and do not meet our standard are quickly told so and are not carried on progression. Players who may perform well individually but do not fit well with the environment or who make other mistakes are similarly removed.

Above all else, we value our strong team-oriented environment and do everything we can to nurture it.

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Discipline Priest
Guardian Druid
Holy Paladin
Enhancement Shaman
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